Brought over a bunch of stuff to get started, but only lel.cpp compiles.
This commit is contained in:
parent
26685279ce
commit
103793204d
33 changed files with 2746 additions and 0 deletions
10
.gitignore
vendored
10
.gitignore
vendored
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@ -19,3 +19,13 @@ tags
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# Persistent undo
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[._]*.un~
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subprojects
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builddir
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ttassets
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backup
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*.exe
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*.dll
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*.world
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coverage
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coverage/*
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.venv
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|
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1
.vimrc_proj
Normal file
1
.vimrc_proj
Normal file
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@ -0,0 +1 @@
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set makeprg=meson\ compile\ -C\ .
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58
Makefile
Normal file
58
Makefile
Normal file
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@ -0,0 +1,58 @@
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all: build test
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reset:
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ifeq '$(OS)' 'Windows_NT'
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powershell -executionpolicy bypass .\scripts\reset_build.ps1
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else
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sh -x ./scripts/reset_build.sh
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endif
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%.cpp : %.rl
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ragel -o $@ $<
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build: lel_parser.cpp
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meson compile -j 10 -C builddir
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release_build:
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meson --wipe builddir -Db_ndebug=true --buildtype release
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meson compile -j 10 -C builddir
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debug_build:
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meson setup --wipe builddir -Db_ndebug=true --buildtype debugoptimized
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meson compile -j 10 -C builddir
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tracy_build:
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meson setup --wipe builddir --buildtype debugoptimized -Dtracy_enable=true -Dtracy:on_demand=true
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meson compile -j 10 -C builddir
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test: build
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./builddir/runtests
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run: build test
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ifeq '$(OS)' 'Windows_NT'
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powershell "cp ./builddir/calculator.exe ."
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./calculator
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else
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./builddir/calculator
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endif
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debug: build
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gdb --nx -x .gdbinit --ex run --args builddir/calculator
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debug_run: build
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gdb --nx -x .gdbinit --batch --ex run --ex bt --ex q --args builddir/calculator
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debug_walk: build test
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gdb --nx -x .gdbinit --batch --ex run --ex bt --ex q --args builddir/calculator t
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clean:
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meson compile --clean -C builddir
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debug_test: build
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gdb --nx -x .gdbinit --ex run --args builddir/runtests -e
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win_installer:
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powershell 'start "C:\Program Files (x86)\solicus\InstallForge\bin\ifbuilderenvx86.exe" scripts\win_installer.ifp'
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coverage_report:
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powershell 'scripts/coverage_report.ps1'
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47
dbc.cpp
Normal file
47
dbc.cpp
Normal file
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@ -0,0 +1,47 @@
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#include "dbc.hpp"
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#include <iostream>
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void dbc::log(const string &message, const std::source_location location) {
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std::cout << '[' << location.file_name() << ':'
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<< location.line() << "|"
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<< location.function_name() << "] "
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<< message << std::endl;
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}
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void dbc::sentinel(const string &message, const std::source_location location) {
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string err = fmt::format("[SENTINEL!] {}", message);
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dbc::log(err, location);
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throw dbc::SentinelError{err};
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}
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void dbc::pre(const string &message, bool test, const std::source_location location) {
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if(!test) {
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string err = fmt::format("[PRE!] {}", message);
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dbc::log(err, location);
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throw dbc::PreCondError{err};
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}
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}
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void dbc::pre(const string &message, std::function<bool()> tester, const std::source_location location) {
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dbc::pre(message, tester(), location);
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}
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void dbc::post(const string &message, bool test, const std::source_location location) {
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if(!test) {
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string err = fmt::format("[POST!] {}", message);
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dbc::log(err, location);
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throw dbc::PostCondError{err};
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}
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}
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void dbc::post(const string &message, std::function<bool()> tester, const std::source_location location) {
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dbc::post(message, tester(), location);
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}
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void dbc::check(bool test, const string &message, const std::source_location location) {
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if(!test) {
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string err = fmt::format("[CHECK!] {}\n", message);
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dbc::log(err, location);
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throw dbc::CheckError{err};
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}
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}
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50
dbc.hpp
Normal file
50
dbc.hpp
Normal file
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#pragma once
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#include <string>
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#include <fmt/core.h>
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#include <functional>
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#include <source_location>
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using std::string;
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namespace dbc {
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class Error {
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public:
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const string message;
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Error(string m) : message{m} {}
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Error(const char *m) : message{m} {}
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};
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class CheckError : public Error {};
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class SentinelError : public Error {};
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class PreCondError : public Error {};
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class PostCondError : public Error {};
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void log(const string &message,
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const std::source_location location =
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std::source_location::current());
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[[noreturn]] void sentinel(const string &message,
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const std::source_location location =
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std::source_location::current());
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void pre(const string &message, bool test,
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const std::source_location location =
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std::source_location::current());
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void pre(const string &message, std::function<bool()> tester,
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const std::source_location location =
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std::source_location::current());
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void post(const string &message, bool test,
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const std::source_location location =
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std::source_location::current());
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void post(const string &message, std::function<bool()> tester,
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const std::source_location location =
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std::source_location::current());
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void check(bool test, const string &message,
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const std::source_location location =
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std::source_location::current());
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}
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354
guecs.cpp
Normal file
354
guecs.cpp
Normal file
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#include "guecs.hpp"
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#include "shaders.hpp"
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#include "sound.hpp"
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#include "textures.hpp"
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#include <typeinfo>
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namespace guecs {
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using std::make_shared;
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void Textual::init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr) {
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dbc::check(font_ptr != nullptr, "you failed to initialize this WideText");
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if(font == nullptr) font = font_ptr;
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if(text == nullptr) text = make_shared<sf::Text>(*font, content, size);
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text->setFillColor(color);
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if(centered) {
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auto bounds = text->getLocalBounds();
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auto text_cell = lel::center(bounds.size.x, bounds.size.y, cell);
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// this stupid / 2 is because SFML renders from baseline rather than from the claimed bounding box
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text->setPosition({float(text_cell.x), float(text_cell.y) - text_cell.h / 2});
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} else {
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text->setPosition({float(cell.x + padding * 2), float(cell.y + padding * 2)});
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}
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text->setCharacterSize(size);
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}
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void Textual::update(const wstring& new_content) {
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content = new_content;
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text->setString(content);
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}
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void Sprite::update(const string& new_name) {
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if(new_name != name) {
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name = new_name;
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auto sprite_texture = textures::get(name);
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sprite->setTexture(*sprite_texture.texture);
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sprite->setTextureRect(sprite_texture.sprite->getTextureRect());
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}
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}
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void Sprite::init(lel::Cell &cell) {
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auto sprite_texture = textures::get(name);
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sprite = make_shared<sf::Sprite>(
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*sprite_texture.texture,
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sprite_texture.sprite->getTextureRect());
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sprite->setPosition({
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float(cell.x + padding),
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float(cell.y + padding)});
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auto bounds = sprite->getLocalBounds();
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sprite->setScale({
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float(cell.w - padding * 2) / bounds.size.x,
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float(cell.h - padding * 2) / bounds.size.y});
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}
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void Rectangle::init(lel::Cell& cell) {
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sf::Vector2f size{float(cell.w) - padding * 2, float(cell.h) - padding * 2};
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if(shape == nullptr) shape = make_shared<sf::RectangleShape>(size);
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shape->setPosition({float(cell.x + padding), float(cell.y + padding)});
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shape->setFillColor(color);
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shape->setOutlineColor(border_color);
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shape->setOutlineThickness(border_px);
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}
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void Meter::init(lel::Cell& cell) {
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bar.init(cell);
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}
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void Meter::render(lel::Cell& cell) {
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float level = std::clamp(percent, 0.0f, 1.0f) * float(cell.w);
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// ZED: this 6 is a border width, make it a thing
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bar.shape->setSize({std::max(level, 0.0f), float(cell.h - 6)});
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}
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void Sound::play(bool hover) {
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if(!hover) {
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sound::play(on_click);
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}
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}
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void Sound::stop(bool hover) {
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if(!hover) {
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sound::stop(on_click);
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}
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}
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void Background::init() {
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sf::Vector2f size{float(w), float(h)};
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if(shape == nullptr) shape = make_shared<sf::RectangleShape>(size);
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shape->setPosition({float(x), float(y)});
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shape->setFillColor(color);
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}
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void Effect::init(lel::Cell &cell) {
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$shader_version = shaders::version();
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$shader = shaders::get(name);
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$shader->setUniform("u_resolution", sf::Vector2f({float(cell.w), float(cell.h)}));
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$clock = std::make_shared<sf::Clock>();
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}
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void Effect::step() {
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sf::Time cur_time = $clock->getElapsedTime();
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float u_time = cur_time.asSeconds();
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if(u_time < $u_time_end) {
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$shader->setUniform("u_duration", duration);
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$shader->setUniform("u_time_end", $u_time_end);
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$shader->setUniform("u_time", u_time);
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} else {
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$active = false;
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}
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}
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void Effect::run() {
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$active = true;
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sf::Time u_time = $clock->getElapsedTime();
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$u_time_end = u_time.asSeconds() + duration;
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}
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shared_ptr<sf::Shader> Effect::checkout_ptr() {
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if(shaders::updated($shader_version)) {
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$shader = shaders::get(name);
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$shader_version = shaders::version();
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}
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return $shader;
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}
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void Effect::stop() {
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$active = false;
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}
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UI::UI() {
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$font = make_shared<sf::Font>(FONT_FILE_NAME);
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}
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void UI::position(int x, int y, int width, int height) {
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$parser.position(x, y, width, height);
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}
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sf::Vector2f UI::get_position() {
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return {float($parser.grid_x), float($parser.grid_y)};
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}
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sf::Vector2f UI::get_size() {
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return {float($parser.grid_w), float($parser.grid_h)};
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}
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void UI::layout(const string& grid) {
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$grid = grid;
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bool good = $parser.parse($grid);
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dbc::check(good, "LEL parsing failed.");
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for(auto& [name, cell] : $parser.cells) {
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auto ent = init_entity(name);
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set<lel::Cell>(ent, cell);
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}
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}
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Entity UI::init_entity(const string& name) {
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auto ent = entity();
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// this lets you look up an entity by name
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$name_ents.insert_or_assign(name, ent);
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// this makes it easier to get the name during querying
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set<CellName>(ent, {name});
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return ent;
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}
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Entity UI::entity(const string& name) {
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dbc::check($name_ents.contains(name),
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fmt::format("GUECS entity {} does not exist. Mispelled cell name?", name));
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return $name_ents.at(name);
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}
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Entity UI::entity(const string& name, int id) {
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return entity(fmt::format("{}{}", name, id));
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}
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void UI::init() {
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query<Background>([](auto, auto& bg) {
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bg.init();
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});
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query<lel::Cell, Rectangle>([](auto, auto& cell, auto& rect) {
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rect.init(cell);
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});
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query<lel::Cell, Effect>([](auto, auto& cell, auto& shader) {
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shader.init(cell);
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});
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query<Rectangle, Meter>([](auto, auto& bg, auto &meter) {
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bg.shape->setFillColor(meter.color);
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});
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query<lel::Cell, Meter>([](auto, auto &cell, auto& meter) {
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meter.init(cell);
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});
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query<lel::Cell, Textual>([this](auto, auto& cell, auto& text) {
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text.init(cell, $font);
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});
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|
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query<lel::Cell, Label>([this](auto, auto& cell, auto& text) {
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text.init(cell, $font);
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});
|
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|
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query<lel::Cell, Sprite>([&](auto, auto &cell, auto &sprite) {
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sprite.init(cell);
|
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});
|
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}
|
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|
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void UI::debug_layout(sf::RenderWindow& window) {
|
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query<lel::Cell>([&](const auto, auto &cell) {
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sf::RectangleShape rect{{float(cell.w), float(cell.h)}};
|
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rect.setPosition({float(cell.x), float(cell.y)});
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rect.setFillColor(sf::Color::Transparent);
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rect.setOutlineColor(sf::Color::Red);
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rect.setOutlineThickness(2.0f);
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window.draw(rect);
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});
|
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}
|
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|
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void UI::render(sf::RenderWindow& window) {
|
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if(auto bg = get_if<Background>(MAIN)) {
|
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window.draw(*(bg->shape));
|
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}
|
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|
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query<Effect>([&](auto, auto& shader) {
|
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if(shader.$active) shader.step();
|
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});
|
||||
|
||||
query<Rectangle>([&](auto ent, auto& rect) {
|
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render_helper(window, ent, true, rect.shape);
|
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});
|
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|
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query<lel::Cell, Meter>([&](auto ent, auto& cell, auto &meter) {
|
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meter.render(cell);
|
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render_helper(window, ent, true, meter.bar.shape);
|
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});
|
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|
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query<Sprite>([&](auto ent, auto& sprite) {
|
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render_helper(window, ent, false, sprite.sprite);
|
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});
|
||||
|
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query<Label>([&](auto ent, auto& text) {
|
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render_helper(window, ent, false, text.text);
|
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});
|
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|
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query<Textual>([&](auto ent, auto& text) {
|
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render_helper(window, ent, true, text.text);
|
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});
|
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}
|
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|
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bool UI::mouse(float x, float y, bool hover) {
|
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int action_count = 0;
|
||||
|
||||
query<lel::Cell>([&](auto ent, auto& cell) {
|
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if((x >= cell.x && x <= cell.x + cell.w) &&
|
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(y >= cell.y && y <= cell.y + cell.h))
|
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{
|
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do_if<Effect>(ent, [hover](auto& effect) {
|
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effect.$shader->setUniform("hover", hover);
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effect.run();
|
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});
|
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|
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do_if<Sound>(ent, [hover](auto& sound) {
|
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// here set that it played then only play once
|
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sound.play(hover);
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});
|
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|
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if(hover) return;
|
||||
|
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click_on(ent);
|
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|
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action_count++;
|
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} else {
|
||||
do_if<Effect>(ent, [hover](auto& effect) {
|
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effect.stop();
|
||||
});
|
||||
|
||||
do_if<Sound>(ent, [hover](auto& sound) {
|
||||
// here set that it played then only play once
|
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sound.stop(hover);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
return action_count > 0;
|
||||
}
|
||||
|
||||
void UI::show_sprite(const string& region, const string& sprite_name) {
|
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auto ent = entity(region);
|
||||
|
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if(auto sprite = get_if<Sprite>(ent)) {
|
||||
sprite->update(sprite_name);
|
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} else {
|
||||
set_init<Sprite>(ent, {sprite_name});
|
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}
|
||||
}
|
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|
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void UI::show_text(const string& region, const wstring& content) {
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auto ent = entity(region);
|
||||
|
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if(auto tc = get_if<Textual>(ent)) {
|
||||
tc->text->setString(content);
|
||||
} else {
|
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auto &cell = cell_for(ent);
|
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Textual to_set{content, TEXT_SIZE};
|
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to_set.init(cell, $font);
|
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set<Textual>(ent, to_set);
|
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}
|
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}
|
||||
|
||||
void UI::click_on(const string& name, bool required) {
|
||||
auto ent = entity(name);
|
||||
|
||||
if(required) {
|
||||
dbc::check(has<Clickable>(ent),
|
||||
fmt::format("click_on required '{}' to exist but it doesn't", name));
|
||||
}
|
||||
|
||||
click_on(ent);
|
||||
}
|
||||
|
||||
void UI::click_on(Entity ent) {
|
||||
if(auto clicked = get_if<Clickable>(ent)) {
|
||||
if(auto action_data = get_if<ActionData>(ent)) {
|
||||
clicked->action(ent, action_data->data);
|
||||
} else {
|
||||
clicked->action(ent, {});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UI::show_label(const string& region, const wstring& content) {
|
||||
auto ent = entity(region);
|
||||
|
||||
if(auto tc = get_if<Label>(ent)) {
|
||||
tc->text->setString(content);
|
||||
} else {
|
||||
auto &cell = cell_for(ent);
|
||||
Label to_set{content, LABEL_SIZE};
|
||||
to_set.init(cell, $font);
|
||||
to_set.text->setFillColor(TEXT_COLOR);
|
||||
set<Label>(ent, to_set);
|
||||
}
|
||||
}
|
||||
}
|
340
guecs.hpp
Normal file
340
guecs.hpp
Normal file
|
@ -0,0 +1,340 @@
|
|||
#pragma once
|
||||
#include "dbc.hpp"
|
||||
#include "color.hpp"
|
||||
#include "lel.hpp"
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include <functional>
|
||||
#include "events.hpp"
|
||||
#include <any>
|
||||
#include <queue>
|
||||
#include <typeindex>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace guecs {
|
||||
constexpr const int PADDING = 3;
|
||||
constexpr const int BORDER_PX = 1;
|
||||
constexpr const int TEXT_SIZE = 30;
|
||||
constexpr const int LABEL_SIZE = 20;
|
||||
constexpr const sf::Color FILL_COLOR = ColorValue::DARK_MID;
|
||||
constexpr const sf::Color TEXT_COLOR = ColorValue::LIGHT_LIGHT;
|
||||
constexpr const sf::Color BG_COLOR = ColorValue::MID;
|
||||
constexpr const sf::Color BORDER_COLOR = ColorValue::MID;
|
||||
constexpr const char *FONT_FILE_NAME="assets/text.otf";
|
||||
|
||||
using std::shared_ptr, std::wstring, std::string;
|
||||
|
||||
using Entity = unsigned long;
|
||||
|
||||
using EntityMap = std::unordered_map<Entity, size_t>;
|
||||
|
||||
template <typename T>
|
||||
struct ComponentStorage {
|
||||
std::vector<T> data;
|
||||
std::queue<size_t> free_indices;
|
||||
};
|
||||
|
||||
struct Textual {
|
||||
std::wstring content;
|
||||
unsigned int size = TEXT_SIZE;
|
||||
sf::Color color = TEXT_COLOR;
|
||||
int padding = PADDING;
|
||||
bool centered = false;
|
||||
shared_ptr<sf::Font> font = nullptr;
|
||||
shared_ptr<sf::Text> text = nullptr;
|
||||
|
||||
void init(lel::Cell &cell, shared_ptr<sf::Font> font_ptr);
|
||||
void update(const std::wstring& new_content);
|
||||
};
|
||||
|
||||
struct Label : public Textual {
|
||||
template<typename... Args>
|
||||
Label(Args... args) : Textual(args...)
|
||||
{
|
||||
centered = true;
|
||||
size = LABEL_SIZE;
|
||||
}
|
||||
|
||||
Label() {
|
||||
centered = true;
|
||||
};
|
||||
};
|
||||
|
||||
struct Clickable {
|
||||
/* This is actually called by UI::mouse and passed the entity ID of the
|
||||
* button pressed so you can interact with it in the event handler.
|
||||
*/
|
||||
std::function<void(Entity ent, std::any data)> action;
|
||||
};
|
||||
|
||||
struct Sprite {
|
||||
string name;
|
||||
int padding = PADDING;
|
||||
std::shared_ptr<sf::Sprite> sprite = nullptr;
|
||||
|
||||
void init(lel::Cell &cell);
|
||||
void update(const string& new_name);
|
||||
};
|
||||
|
||||
struct Rectangle {
|
||||
int padding = PADDING;
|
||||
sf::Color color = FILL_COLOR;
|
||||
sf::Color border_color = BORDER_COLOR;
|
||||
int border_px = BORDER_PX;
|
||||
shared_ptr<sf::RectangleShape> shape = nullptr;
|
||||
|
||||
void init(lel::Cell& cell);
|
||||
};
|
||||
|
||||
struct Meter {
|
||||
float percent = 1.0f;
|
||||
sf::Color color = ColorValue::BLACK;
|
||||
Rectangle bar;
|
||||
|
||||
void init(lel::Cell& cell);
|
||||
void render(lel::Cell& cell);
|
||||
};
|
||||
|
||||
struct ActionData {
|
||||
std::any data;
|
||||
};
|
||||
|
||||
struct CellName {
|
||||
string name;
|
||||
};
|
||||
|
||||
struct Effect {
|
||||
float duration = 0.1f;
|
||||
string name{"ui_shader"};
|
||||
float $u_time_end = 0.0;
|
||||
bool $active = false;
|
||||
std::shared_ptr<sf::Clock> $clock = nullptr;
|
||||
std::shared_ptr<sf::Shader> $shader = nullptr;
|
||||
int $shader_version = 0;
|
||||
|
||||
void init(lel::Cell &cell);
|
||||
void run();
|
||||
void stop();
|
||||
void step();
|
||||
shared_ptr<sf::Shader> checkout_ptr();
|
||||
};
|
||||
|
||||
struct Sound {
|
||||
string on_click{"ui_click"};
|
||||
void play(bool hover);
|
||||
void stop(bool hover);
|
||||
};
|
||||
|
||||
struct Background {
|
||||
float x = 0.0f;
|
||||
float y = 0.0f;
|
||||
float w = 0.0f;
|
||||
float h = 0.0f;
|
||||
sf::Color color = BG_COLOR;
|
||||
shared_ptr<sf::RectangleShape> shape = nullptr;
|
||||
|
||||
Background(lel::Parser& parser, sf::Color bg_color=BG_COLOR) :
|
||||
x(parser.grid_x),
|
||||
y(parser.grid_y),
|
||||
w(parser.grid_w),
|
||||
h(parser.grid_h),
|
||||
color(bg_color)
|
||||
{}
|
||||
|
||||
Background() {}
|
||||
|
||||
void init();
|
||||
};
|
||||
|
||||
|
||||
class UI {
|
||||
public:
|
||||
Entity MAIN = 0;
|
||||
unsigned long entity_count = 1;
|
||||
std::unordered_map<std::type_index, EntityMap> $components;
|
||||
std::unordered_map<std::type_index, std::any> $component_storages;
|
||||
std::unordered_map<string, Entity> $name_ents;
|
||||
shared_ptr<sf::Font> $font = nullptr;
|
||||
lel::Parser $parser;
|
||||
string $grid = "";
|
||||
|
||||
UI();
|
||||
|
||||
void position(int x, int y, int width, int height);
|
||||
sf::Vector2f get_position();
|
||||
sf::Vector2f get_size();
|
||||
void layout(const string& grid);
|
||||
Entity init_entity(const string& name);
|
||||
Entity entity(const string& name);
|
||||
Entity entity(const string& name, int id);
|
||||
|
||||
inline lel::CellMap& cells() {
|
||||
return $parser.cells;
|
||||
}
|
||||
|
||||
void init();
|
||||
void render(sf::RenderWindow& window);
|
||||
bool mouse(float x, float y, bool hover);
|
||||
void click_on(const string& name, bool required=false);
|
||||
void click_on(Entity slot_id);
|
||||
void debug_layout(sf::RenderWindow& window);
|
||||
|
||||
Entity entity() { return ++entity_count; }
|
||||
|
||||
template <typename Comp>
|
||||
size_t make_component() {
|
||||
auto &storage = component_storage_for<Comp>();
|
||||
size_t index;
|
||||
|
||||
if(!storage.free_indices.empty()) {
|
||||
index = storage.free_indices.front();
|
||||
storage.free_indices.pop();
|
||||
} else {
|
||||
storage.data.emplace_back();
|
||||
index = storage.data.size() - 1;
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
ComponentStorage<Comp> &component_storage_for() {
|
||||
auto type_index = std::type_index(typeid(Comp));
|
||||
$component_storages.try_emplace(type_index, ComponentStorage<Comp>{});
|
||||
return std::any_cast<ComponentStorage<Comp> &>(
|
||||
$component_storages.at(type_index));
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
EntityMap &entity_map_for() {
|
||||
return $components[std::type_index(typeid(Comp))];
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
void set(Entity ent, Comp val) {
|
||||
EntityMap &map = entity_map_for<Comp>();
|
||||
|
||||
if(has<Comp>(ent)) {
|
||||
get<Comp>(ent) = val;
|
||||
return;
|
||||
}
|
||||
|
||||
map.insert_or_assign(ent, make_component<Comp>());
|
||||
get<Comp>(ent) = val;
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
Comp& get(Entity ent) {
|
||||
EntityMap &map = entity_map_for<Comp>();
|
||||
auto &storage = component_storage_for<Comp>();
|
||||
auto index = map.at(ent);
|
||||
return storage.data[index];
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
Comp* get_if(Entity entity) {
|
||||
EntityMap &map = entity_map_for<Comp>();
|
||||
auto &storage = component_storage_for<Comp>();
|
||||
if(map.contains(entity)) {
|
||||
auto index = map.at(entity);
|
||||
return &storage.data[index];
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
bool has(Entity ent) {
|
||||
EntityMap &map = entity_map_for<Comp>();
|
||||
return map.contains(ent);
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
void remove(Entity ent) {
|
||||
EntityMap &map = entity_map_for<Comp>();
|
||||
|
||||
if(map.contains(ent)) {
|
||||
size_t index = map.at(ent);
|
||||
component_storage_for<Comp>().free_indices.push(index);
|
||||
}
|
||||
|
||||
map.erase(ent);
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
void query(std::function<void(Entity, Comp &)> cb) {
|
||||
EntityMap &map = entity_map_for<Comp>();
|
||||
|
||||
for(auto &[entity, index] : map) {
|
||||
cb(entity, get<Comp>(entity));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CompA, typename CompB>
|
||||
void query(std::function<void(Entity, CompA &, CompB &)> cb) {
|
||||
EntityMap &map_a = entity_map_for<CompA>();
|
||||
EntityMap &map_b = entity_map_for<CompB>();
|
||||
|
||||
for(auto &[entity, index_a] : map_a) {
|
||||
if(map_b.contains(entity)) {
|
||||
cb(entity, get<CompA>(entity), get<CompB>(entity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
void set_init(Entity ent, Comp val) {
|
||||
dbc::check(has<lel::Cell>(ent),"WRONG! slot is missing its cell?!");
|
||||
auto& cell = get<lel::Cell>(ent);
|
||||
val.init(cell);
|
||||
set<Comp>(ent, val);
|
||||
}
|
||||
|
||||
template <typename Comp>
|
||||
void do_if(Entity ent, std::function<void(Comp &)> cb) {
|
||||
if(has<Comp>(ent)) {
|
||||
cb(get<Comp>(ent));
|
||||
}
|
||||
}
|
||||
|
||||
lel::Cell& cell_for(Entity ent) {
|
||||
return get<lel::Cell>(ent);
|
||||
}
|
||||
|
||||
lel::Cell& cell_for(const string& name) {
|
||||
Entity ent = entity(name);
|
||||
return get<lel::Cell>(ent);
|
||||
}
|
||||
|
||||
|
||||
// BUG: close could just be remove with overload
|
||||
template <typename Comp>
|
||||
void close(string region) {
|
||||
auto ent = entity(region);
|
||||
if(has<Comp>(ent)) {
|
||||
remove<Comp>(ent);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void render_helper(sf::RenderWindow& window, Entity ent, bool is_shape, T& target) {
|
||||
sf::Shader *shader_ptr = nullptr;
|
||||
|
||||
if(auto shader = get_if<Effect>(ent)) {
|
||||
if(shader->$active && !is_shape) {
|
||||
auto ptr = shader->checkout_ptr();
|
||||
ptr->setUniform("is_shape", is_shape);
|
||||
// NOTE: this is needed because SFML doesn't handle shared_ptr
|
||||
shader_ptr = ptr.get();
|
||||
}
|
||||
}
|
||||
|
||||
window.draw(*target, shader_ptr);
|
||||
}
|
||||
|
||||
void show_sprite(const string& region, const string& sprite_name);
|
||||
void show_text(const string& region, const wstring& content);
|
||||
void show_label(const string& region, const wstring& content);
|
||||
};
|
||||
}
|
18
guecstra.cpp
Normal file
18
guecstra.cpp
Normal file
|
@ -0,0 +1,18 @@
|
|||
#include "guecstra.hpp"
|
||||
|
||||
namespace guecs {
|
||||
|
||||
Clickable make_action(DinkyECS::World& target, Events::GUI event) {
|
||||
return {[&, event](auto ent, auto data){
|
||||
// remember that ent is passed in from the UI::mouse handler
|
||||
target.send<Events::GUI>(event, ent, data);
|
||||
}};
|
||||
}
|
||||
|
||||
Clickable make_action(DinkyECS::World& target, Events::GUI event, std::any data) {
|
||||
return {[&, event, data](auto ent, auto){
|
||||
// remember that ent is passed in from the UI::mouse handler
|
||||
target.send<Events::GUI>(event, ent, data);
|
||||
}};
|
||||
}
|
||||
}
|
7
guecstra.hpp
Normal file
7
guecstra.hpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "components.hpp"
|
||||
#include "guecs.hpp"
|
||||
|
||||
namespace guecs {
|
||||
Clickable make_action(DinkyECS::World& target, Events::GUI event);
|
||||
Clickable make_action(DinkyECS::World& target, Events::GUI event, std::any data);
|
||||
}
|
117
lel.cpp
Normal file
117
lel.cpp
Normal file
|
@ -0,0 +1,117 @@
|
|||
#include "lel.hpp"
|
||||
#include <fmt/core.h>
|
||||
#include "dbc.hpp"
|
||||
#include <numeric>
|
||||
|
||||
#include "lel_parser.cpp"
|
||||
|
||||
namespace lel {
|
||||
|
||||
Parser::Parser(int x, int y, int width, int height) :
|
||||
grid_x(x),
|
||||
grid_y(y),
|
||||
grid_w(width),
|
||||
grid_h(height),
|
||||
cur(0, 0)
|
||||
{
|
||||
}
|
||||
|
||||
Parser::Parser() : cur(0, 0) { }
|
||||
|
||||
void Parser::position(int x, int y, int width, int height) {
|
||||
grid_x = x;
|
||||
grid_y = y;
|
||||
grid_w = width;
|
||||
grid_h = height;
|
||||
}
|
||||
|
||||
void Parser::id(std::string name) {
|
||||
if(name != "_") {
|
||||
dbc::check(!cells.contains(name),
|
||||
fmt::format("duplicate cell name {}", name));
|
||||
cells.insert_or_assign(name, cur);
|
||||
}
|
||||
|
||||
cur = {cur.col + 1, cur.row};
|
||||
auto& row = grid.back();
|
||||
row.push_back(name);
|
||||
}
|
||||
|
||||
void Parser::finalize() {
|
||||
size_t rows = grid.size();
|
||||
int cell_height = grid_h / rows;
|
||||
|
||||
for(auto& row : grid) {
|
||||
size_t columns = row.size();
|
||||
int cell_width = grid_w / columns;
|
||||
dbc::check(cell_width > 0, "invalid cell width calc");
|
||||
dbc::check(cell_height > 0, "invalid cell height calc");
|
||||
|
||||
for(auto& name : row) {
|
||||
if(name == "_") continue;
|
||||
auto& cell = cells.at(name);
|
||||
|
||||
// ZED: getting a bit hairy but this should work
|
||||
if(cell.percent) {
|
||||
// when percent mode we have to take unset to 100%
|
||||
if(cell.max_w == 0) cell.max_w = 100;
|
||||
if(cell.max_h == 0) cell.max_h = 100;
|
||||
cell.max_w *= cell_width * 0.01;
|
||||
cell.max_h *= cell_height * 0.01;
|
||||
} else {
|
||||
if(cell.max_w == 0) cell.max_w = cell_width;
|
||||
if(cell.max_h == 0) cell.max_h = cell_height;
|
||||
}
|
||||
|
||||
cell.w = cell.expand ? std::min(cell.max_w, grid_w) : std::min(cell_width, cell.max_w);
|
||||
cell.h = cell.expand ? std::min(cell.max_h, grid_h) : std::min(cell_height, cell.max_h);
|
||||
|
||||
dbc::check(cell.h > 0, fmt::format("invalid height cell {}", name));
|
||||
dbc::check(cell.w > 0, fmt::format("invalid width cell {}", name));
|
||||
|
||||
cell.x = grid_x + (cell.col * cell_width);
|
||||
cell.y = grid_y + (cell.row * cell_height);
|
||||
|
||||
// keep the midpoint since it is used a lot
|
||||
cell.mid_x = std::midpoint(cell.x, cell.x + cell.w);
|
||||
cell.mid_y = std::midpoint(cell.y, cell.y + cell.h);
|
||||
|
||||
// perform alignments
|
||||
if(cell.right) cell.x += cell_width - cell.w;
|
||||
if(cell.bottom) cell.y += cell_height - cell.h;
|
||||
if(cell.center) {
|
||||
cell.x = cell.mid_x - cell.w / 2;
|
||||
cell.y = cell.mid_y - cell.h / 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Parser::reset() {
|
||||
cur = {0, 0};
|
||||
grid.clear();
|
||||
cells.clear();
|
||||
}
|
||||
|
||||
std::optional<std::string> Parser::hit(int x, int y) {
|
||||
for(auto& [name, cell] : cells) {
|
||||
if((x >= cell.x && x <= cell.x + cell.w) &&
|
||||
(y >= cell.y && y <= cell.y + cell.h)) {
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Cell center(int width, int height, Cell &parent) {
|
||||
Cell copy = parent;
|
||||
|
||||
copy.x = parent.mid_x - width / 2;
|
||||
copy.y = parent.mid_y - height / 2;
|
||||
copy.w = width;
|
||||
copy.h = height;
|
||||
|
||||
return copy;
|
||||
}
|
||||
}
|
54
lel.hpp
Normal file
54
lel.hpp
Normal file
|
@ -0,0 +1,54 @@
|
|||
#pragma once
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
namespace lel {
|
||||
|
||||
struct Cell {
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int w = 0;
|
||||
int h = 0;
|
||||
int mid_x = 0;
|
||||
int mid_y = 0;
|
||||
int max_w = 0;
|
||||
int max_h = 0;
|
||||
int col = 0;
|
||||
int row = 0;
|
||||
bool right = false;
|
||||
bool bottom = false;
|
||||
bool expand = false;
|
||||
bool center = false;
|
||||
bool percent = false;
|
||||
|
||||
Cell(int col, int row) : col(col), row(row) {}
|
||||
Cell() {}
|
||||
};
|
||||
|
||||
using Row = std::vector<std::string>;
|
||||
using CellMap = std::unordered_map<std::string, Cell>;
|
||||
|
||||
struct Parser {
|
||||
int grid_x = 0;
|
||||
int grid_y = 0;
|
||||
int grid_w = 0;
|
||||
int grid_h = 0;
|
||||
Cell cur;
|
||||
std::vector<Row> grid;
|
||||
CellMap cells;
|
||||
|
||||
Parser(int x, int y, int width, int height);
|
||||
Parser();
|
||||
|
||||
void position(int x, int y, int width, int height);
|
||||
void id(std::string name);
|
||||
void reset();
|
||||
bool parse(std::string input);
|
||||
void finalize();
|
||||
std::optional<std::string> hit(int x, int y);
|
||||
};
|
||||
|
||||
Cell center(int width, int height, Cell &parent);
|
||||
}
|
261
lel_parser.cpp
Normal file
261
lel_parser.cpp
Normal file
|
@ -0,0 +1,261 @@
|
|||
|
||||
#line 1 "lel_parser.rl"
|
||||
#include "lel.hpp"
|
||||
#include <fmt/core.h>
|
||||
#include <iostream>
|
||||
|
||||
namespace lel {
|
||||
|
||||
|
||||
#line 40 "lel_parser.rl"
|
||||
|
||||
|
||||
|
||||
#line 10 "lel_parser.cpp"
|
||||
static const char _Parser_actions[] = {
|
||||
0, 1, 1, 1, 2, 1, 3, 1,
|
||||
4, 1, 5, 1, 6, 1, 9, 1,
|
||||
10, 1, 11, 1, 12, 1, 13, 2,
|
||||
0, 7, 2, 0, 8, 2, 4, 1,
|
||||
2, 4, 5
|
||||
};
|
||||
|
||||
static const char _Parser_key_offsets[] = {
|
||||
0, 0, 4, 20, 33, 35, 39, 41,
|
||||
44, 56, 61
|
||||
};
|
||||
|
||||
static const char _Parser_trans_keys[] = {
|
||||
32, 91, 9, 13, 32, 37, 40, 42,
|
||||
46, 61, 94, 95, 9, 13, 60, 62,
|
||||
65, 90, 97, 122, 37, 40, 42, 46,
|
||||
61, 94, 95, 60, 62, 65, 90, 97,
|
||||
122, 48, 57, 41, 44, 48, 57, 48,
|
||||
57, 41, 48, 57, 32, 93, 95, 124,
|
||||
9, 13, 48, 57, 65, 90, 97, 122,
|
||||
32, 93, 124, 9, 13, 32, 91, 9,
|
||||
13, 0
|
||||
};
|
||||
|
||||
static const char _Parser_single_lengths[] = {
|
||||
0, 2, 8, 7, 0, 2, 0, 1,
|
||||
4, 3, 2
|
||||
};
|
||||
|
||||
static const char _Parser_range_lengths[] = {
|
||||
0, 1, 4, 3, 1, 1, 1, 1,
|
||||
4, 1, 1
|
||||
};
|
||||
|
||||
static const char _Parser_index_offsets[] = {
|
||||
0, 0, 4, 17, 28, 30, 34, 36,
|
||||
39, 48, 53
|
||||
};
|
||||
|
||||
static const char _Parser_indicies[] = {
|
||||
0, 2, 0, 1, 3, 4, 5, 6,
|
||||
7, 9, 7, 10, 3, 8, 10, 10,
|
||||
1, 4, 5, 6, 7, 9, 7, 10,
|
||||
8, 10, 10, 1, 11, 1, 12, 13,
|
||||
14, 1, 15, 1, 16, 17, 1, 18,
|
||||
20, 19, 21, 18, 19, 19, 19, 1,
|
||||
22, 23, 24, 22, 1, 25, 2, 25,
|
||||
1, 0
|
||||
};
|
||||
|
||||
static const char _Parser_trans_targs[] = {
|
||||
1, 0, 2, 2, 3, 4, 3, 3,
|
||||
3, 3, 8, 5, 3, 6, 5, 7,
|
||||
3, 7, 9, 8, 10, 2, 9, 10,
|
||||
2, 10
|
||||
};
|
||||
|
||||
static const char _Parser_trans_actions[] = {
|
||||
0, 0, 3, 0, 17, 0, 13, 5,
|
||||
11, 15, 21, 19, 23, 23, 0, 19,
|
||||
26, 0, 7, 0, 32, 29, 0, 9,
|
||||
1, 0
|
||||
};
|
||||
|
||||
static const int Parser_start = 1;
|
||||
static const int Parser_first_final = 10;
|
||||
static const int Parser_error = 0;
|
||||
|
||||
static const int Parser_en_main = 1;
|
||||
|
||||
|
||||
#line 43 "lel_parser.rl"
|
||||
|
||||
bool Parser::parse(std::string input) {
|
||||
reset();
|
||||
int cs = 0;
|
||||
const char *start = nullptr;
|
||||
const char *begin = input.data();
|
||||
const char *p = input.data();
|
||||
const char *pe = p + input.size();
|
||||
std::string tk;
|
||||
|
||||
|
||||
#line 91 "lel_parser.cpp"
|
||||
{
|
||||
cs = Parser_start;
|
||||
}
|
||||
|
||||
#line 54 "lel_parser.rl"
|
||||
|
||||
#line 94 "lel_parser.cpp"
|
||||
{
|
||||
int _klen;
|
||||
unsigned int _trans;
|
||||
const char *_acts;
|
||||
unsigned int _nacts;
|
||||
const char *_keys;
|
||||
|
||||
if ( p == pe )
|
||||
goto _test_eof;
|
||||
if ( cs == 0 )
|
||||
goto _out;
|
||||
_resume:
|
||||
_keys = _Parser_trans_keys + _Parser_key_offsets[cs];
|
||||
_trans = _Parser_index_offsets[cs];
|
||||
|
||||
_klen = _Parser_single_lengths[cs];
|
||||
if ( _klen > 0 ) {
|
||||
const char *_lower = _keys;
|
||||
const char *_mid;
|
||||
const char *_upper = _keys + _klen - 1;
|
||||
while (1) {
|
||||
if ( _upper < _lower )
|
||||
break;
|
||||
|
||||
_mid = _lower + ((_upper-_lower) >> 1);
|
||||
if ( (*p) < *_mid )
|
||||
_upper = _mid - 1;
|
||||
else if ( (*p) > *_mid )
|
||||
_lower = _mid + 1;
|
||||
else {
|
||||
_trans += (unsigned int)(_mid - _keys);
|
||||
goto _match;
|
||||
}
|
||||
}
|
||||
_keys += _klen;
|
||||
_trans += _klen;
|
||||
}
|
||||
|
||||
_klen = _Parser_range_lengths[cs];
|
||||
if ( _klen > 0 ) {
|
||||
const char *_lower = _keys;
|
||||
const char *_mid;
|
||||
const char *_upper = _keys + (_klen<<1) - 2;
|
||||
while (1) {
|
||||
if ( _upper < _lower )
|
||||
break;
|
||||
|
||||
_mid = _lower + (((_upper-_lower) >> 1) & ~1);
|
||||
if ( (*p) < _mid[0] )
|
||||
_upper = _mid - 2;
|
||||
else if ( (*p) > _mid[1] )
|
||||
_lower = _mid + 2;
|
||||
else {
|
||||
_trans += (unsigned int)((_mid - _keys)>>1);
|
||||
goto _match;
|
||||
}
|
||||
}
|
||||
_trans += _klen;
|
||||
}
|
||||
|
||||
_match:
|
||||
_trans = _Parser_indicies[_trans];
|
||||
cs = _Parser_trans_targs[_trans];
|
||||
|
||||
if ( _Parser_trans_actions[_trans] == 0 )
|
||||
goto _again;
|
||||
|
||||
_acts = _Parser_actions + _Parser_trans_actions[_trans];
|
||||
_nacts = (unsigned int) *_acts++;
|
||||
while ( _nacts-- > 0 )
|
||||
{
|
||||
switch ( *_acts++ )
|
||||
{
|
||||
case 0:
|
||||
#line 11 "lel_parser.rl"
|
||||
{tk = input.substr(start - begin, p - start); }
|
||||
break;
|
||||
case 1:
|
||||
#line 13 "lel_parser.rl"
|
||||
{}
|
||||
break;
|
||||
case 2:
|
||||
#line 14 "lel_parser.rl"
|
||||
{ grid.push_back(Row()); }
|
||||
break;
|
||||
case 3:
|
||||
#line 15 "lel_parser.rl"
|
||||
{ cur.bottom = (*p) == '.'; }
|
||||
break;
|
||||
case 4:
|
||||
#line 16 "lel_parser.rl"
|
||||
{ id(input.substr(start - begin, p - start)); }
|
||||
break;
|
||||
case 5:
|
||||
#line 17 "lel_parser.rl"
|
||||
{ cur.col = 0; cur.row++; }
|
||||
break;
|
||||
case 6:
|
||||
#line 18 "lel_parser.rl"
|
||||
{ cur.right = (*p) == '>'; }
|
||||
break;
|
||||
case 7:
|
||||
#line 19 "lel_parser.rl"
|
||||
{cur.max_w = std::stoi(tk); }
|
||||
break;
|
||||
case 8:
|
||||
#line 20 "lel_parser.rl"
|
||||
{ cur.max_h = std::stoi(tk); }
|
||||
break;
|
||||
case 9:
|
||||
#line 21 "lel_parser.rl"
|
||||
{ cur.expand = true; }
|
||||
break;
|
||||
case 10:
|
||||
#line 22 "lel_parser.rl"
|
||||
{ cur.center = true; }
|
||||
break;
|
||||
case 11:
|
||||
#line 23 "lel_parser.rl"
|
||||
{ cur.percent = true; }
|
||||
break;
|
||||
case 12:
|
||||
#line 33 "lel_parser.rl"
|
||||
{ start = p; }
|
||||
break;
|
||||
case 13:
|
||||
#line 36 "lel_parser.rl"
|
||||
{start = p;}
|
||||
break;
|
||||
#line 209 "lel_parser.cpp"
|
||||
}
|
||||
}
|
||||
|
||||
_again:
|
||||
if ( cs == 0 )
|
||||
goto _out;
|
||||
if ( ++p != pe )
|
||||
goto _resume;
|
||||
_test_eof: {}
|
||||
_out: {}
|
||||
}
|
||||
|
||||
#line 55 "lel_parser.rl"
|
||||
|
||||
bool good = pe - p == 0;
|
||||
if(good) {
|
||||
finalize();
|
||||
} else {
|
||||
dbc::log("error at:");
|
||||
std::cout << p;
|
||||
}
|
||||
return good;
|
||||
}
|
||||
|
||||
}
|
66
lel_parser.rl
Normal file
66
lel_parser.rl
Normal file
|
@ -0,0 +1,66 @@
|
|||
#include "lel.hpp"
|
||||
#include <fmt/core.h>
|
||||
#include <iostream>
|
||||
|
||||
namespace lel {
|
||||
|
||||
%%{
|
||||
machine Parser;
|
||||
alphtype char;
|
||||
|
||||
action token {tk = input.substr(start - begin, fpc - start); }
|
||||
|
||||
action col {}
|
||||
action ltab { grid.push_back(Row()); }
|
||||
action valign { cur.bottom = fc == '.'; }
|
||||
action id { id(input.substr(start - begin, fpc - start)); }
|
||||
action row { cur.col = 0; cur.row++; }
|
||||
action align { cur.right = fc == '>'; }
|
||||
action setwidth {cur.max_w = std::stoi(tk); }
|
||||
action setheight { cur.max_h = std::stoi(tk); }
|
||||
action expand { cur.expand = true; }
|
||||
action center { cur.center = true; }
|
||||
action percent { cur.percent = true; }
|
||||
|
||||
col = "|" $col;
|
||||
ltab = "[" $ltab;
|
||||
rtab = "]" $row;
|
||||
valign = ("^" | ".") $valign;
|
||||
expand = "*" $expand;
|
||||
center = "=" $center;
|
||||
percent = "%" $percent;
|
||||
halign = ("<" | ">") $align;
|
||||
number = digit+ >{ start = fpc; } %token;
|
||||
setw = ("(" number %setwidth ("," number %setheight)? ")") ;
|
||||
modifiers = (percent | center | expand | valign | halign | setw);
|
||||
id = modifiers* ((alpha | '_')+ :>> (alnum | '_')*) >{start = fpc;} %id;
|
||||
row = space* ltab space* id space* (col space* id space*)* space* rtab space*;
|
||||
|
||||
main := row+;
|
||||
}%%
|
||||
|
||||
%% write data;
|
||||
|
||||
bool Parser::parse(std::string input) {
|
||||
reset();
|
||||
int cs = 0;
|
||||
const char *start = nullptr;
|
||||
const char *begin = input.data();
|
||||
const char *p = input.data();
|
||||
const char *pe = p + input.size();
|
||||
std::string tk;
|
||||
|
||||
%% write init;
|
||||
%% write exec;
|
||||
|
||||
bool good = pe - p == 0;
|
||||
if(good) {
|
||||
finalize();
|
||||
} else {
|
||||
dbc::log("error at:");
|
||||
std::cout << p;
|
||||
}
|
||||
return good;
|
||||
}
|
||||
|
||||
}
|
91
meson.build
Normal file
91
meson.build
Normal file
|
@ -0,0 +1,91 @@
|
|||
# clang might need _LIBCPP_ENABLE_CXX26_REMOVED_CODECVT
|
||||
|
||||
project('lel-guecs', 'cpp',
|
||||
version: '0.1.0',
|
||||
default_options: [
|
||||
'cpp_std=c++20',
|
||||
'cpp_args=-D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1',
|
||||
])
|
||||
|
||||
# use this for common options only for our executables
|
||||
cpp_args=[]
|
||||
link_args=[]
|
||||
# these are passed as override_defaults
|
||||
exe_defaults = [ 'warning_level=2' ]
|
||||
|
||||
cc = meson.get_compiler('cpp')
|
||||
dependencies = []
|
||||
|
||||
if build_machine.system() == 'windows'
|
||||
add_global_link_arguments(
|
||||
'-static-libgcc',
|
||||
'-static-libstdc++',
|
||||
'-static',
|
||||
language: 'cpp',
|
||||
)
|
||||
|
||||
sfml_main = dependency('sfml_main')
|
||||
opengl32 = cc.find_library('opengl32', required: true)
|
||||
winmm = cc.find_library('winmm', required: true)
|
||||
gdi32 = cc.find_library('gdi32', required: true)
|
||||
|
||||
dependencies += [
|
||||
opengl32, winmm, gdi32, sfml_main
|
||||
]
|
||||
exe_defaults += ['werror=true']
|
||||
|
||||
elif build_machine.system() == 'darwin'
|
||||
add_global_link_arguments(
|
||||
language: 'cpp',
|
||||
)
|
||||
|
||||
opengl = dependency('OpenGL')
|
||||
corefoundation = dependency('CoreFoundation')
|
||||
carbon = dependency('Carbon')
|
||||
cocoa = dependency('Cocoa')
|
||||
iokit = dependency('IOKit')
|
||||
corevideo = dependency('CoreVideo')
|
||||
|
||||
link_args += ['-ObjC']
|
||||
exe_defaults += ['werror=false']
|
||||
dependencies += [
|
||||
opengl, corefoundation, carbon, cocoa, iokit, corevideo
|
||||
]
|
||||
endif
|
||||
|
||||
catch2 = subproject('catch2').get_variable('catch2_with_main_dep')
|
||||
fmt = subproject('fmt').get_variable('fmt_dep')
|
||||
json = subproject('nlohmann_json').get_variable('nlohmann_json_dep')
|
||||
freetype2 = subproject('freetype2').get_variable('freetype_dep')
|
||||
|
||||
flac = subproject('flac').get_variable('flac_dep')
|
||||
ogg = subproject('ogg').get_variable('libogg_dep')
|
||||
vorbis = subproject('vorbis').get_variable('vorbis_dep')
|
||||
vorbisfile = subproject('vorbis').get_variable('vorbisfile_dep')
|
||||
vorbisenc = subproject('vorbis').get_variable('vorbisenc_dep')
|
||||
sfml_audio = subproject('sfml').get_variable('sfml_audio_dep')
|
||||
sfml_graphics = subproject('sfml').get_variable('sfml_graphics_dep')
|
||||
sfml_network = subproject('sfml').get_variable('sfml_network_dep')
|
||||
sfml_system = subproject('sfml').get_variable('sfml_system_dep')
|
||||
sfml_window = subproject('sfml').get_variable('sfml_window_dep')
|
||||
|
||||
dependencies += [
|
||||
fmt, json, freetype2,
|
||||
flac, ogg, vorbis, vorbisfile, vorbisenc,
|
||||
sfml_audio, sfml_graphics,
|
||||
sfml_network, sfml_system,
|
||||
sfml_window
|
||||
]
|
||||
|
||||
sources = [
|
||||
'dbc.cpp',
|
||||
'lel.cpp'
|
||||
]
|
||||
|
||||
executable('runtests', sources + [
|
||||
'tests/lel.cpp',
|
||||
],
|
||||
cpp_args: cpp_args,
|
||||
link_args: link_args,
|
||||
override_options: exe_defaults,
|
||||
dependencies: dependencies + [catch2])
|
13
scripts/coverage_report.ps1
Normal file
13
scripts/coverage_report.ps1
Normal file
|
@ -0,0 +1,13 @@
|
|||
rm -recurse -force coverage/*
|
||||
cp *.cpp,*.hpp,*.rl builddir
|
||||
|
||||
. .venv/Scripts/activate
|
||||
|
||||
rm -recurse -force coverage
|
||||
cp scripts\gcovr_patched_coverage.py .venv\Lib\site-packages\gcovr\coverage.py
|
||||
|
||||
gcovr -o coverage/ --html --html-details --html-theme github.dark-blue --gcov-ignore-errors all --gcov-ignore-parse-errors negative_hits.warn_once_per_file -e builddir/subprojects -e builddir -e subprojects -j 10 .
|
||||
|
||||
rm *.gcov.json.gz
|
||||
|
||||
start .\coverage\coverage_details.html
|
7
scripts/coverage_reset.ps1
Normal file
7
scripts/coverage_reset.ps1
Normal file
|
@ -0,0 +1,7 @@
|
|||
mv .\subprojects\packagecache .
|
||||
rm -recurse -force .\subprojects\,.\builddir\
|
||||
mkdir subprojects
|
||||
mv .\packagecache .\subprojects\
|
||||
mkdir builddir
|
||||
cp wraps\*.wrap subprojects\
|
||||
meson setup --default-library=static --prefer-static -Db_coverage=true builddir
|
11
scripts/coverage_reset.sh
Normal file
11
scripts/coverage_reset.sh
Normal file
|
@ -0,0 +1,11 @@
|
|||
#!/usr/bin/env bash
|
||||
set -e
|
||||
|
||||
mv -f ./subprojects/packagecache .
|
||||
rm -rf subprojects builddir
|
||||
mkdir subprojects
|
||||
mv packagecache ./subprojects/
|
||||
mkdir builddir
|
||||
cp wraps/*.wrap subprojects/
|
||||
# on OSX you can't do this with static
|
||||
meson setup -Db_coverage=true builddir
|
1020
scripts/gcovr_patched_coverage.py
Normal file
1020
scripts/gcovr_patched_coverage.py
Normal file
File diff suppressed because it is too large
Load diff
7
scripts/reset_build.ps1
Normal file
7
scripts/reset_build.ps1
Normal file
|
@ -0,0 +1,7 @@
|
|||
mv .\subprojects\packagecache .
|
||||
rm -recurse -force .\subprojects\,.\builddir\
|
||||
mkdir subprojects
|
||||
mv .\packagecache .\subprojects\
|
||||
mkdir builddir
|
||||
cp wraps\*.wrap subprojects\
|
||||
meson setup --default-library=static --prefer-static builddir
|
10
scripts/reset_build.sh
Normal file
10
scripts/reset_build.sh
Normal file
|
@ -0,0 +1,10 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
mv -f ./subprojects/packagecache .
|
||||
rm -rf subprojects builddir
|
||||
mkdir subprojects
|
||||
mv -f packagecache ./subprojects/ && true
|
||||
mkdir builddir
|
||||
cp wraps/*.wrap subprojects/
|
||||
# on OSX you can't do this with static
|
||||
meson setup --default-library=static --prefer-static builddir
|
BIN
scripts/win_installer.ifp
Normal file
BIN
scripts/win_installer.ifp
Normal file
Binary file not shown.
32
tests/guecs.cpp
Normal file
32
tests/guecs.cpp
Normal file
|
@ -0,0 +1,32 @@
|
|||
#include <catch2/catch_test_macros.hpp>
|
||||
#include <fmt/core.h>
|
||||
#include "constants.hpp"
|
||||
#include "guecs.hpp"
|
||||
#include "textures.hpp"
|
||||
#include <fmt/xchar.h>
|
||||
|
||||
using namespace guecs;
|
||||
|
||||
TEST_CASE("prototype one gui", "[ecs-gui]") {
|
||||
guecs::UI gui;
|
||||
textures::init();
|
||||
|
||||
gui.position(0, 0, 1000, 500);
|
||||
gui.layout("[test1|test2|test3][test4|_|test5]");
|
||||
|
||||
for(auto& [name, cell] : gui.cells()) {
|
||||
auto button = gui.entity(name);
|
||||
gui.set<lel::Cell>(button, cell);
|
||||
gui.set<Rectangle>(button, {});
|
||||
gui.set<Clickable>(button, {});
|
||||
gui.set<Textual>(button, {L"whatever"});
|
||||
}
|
||||
|
||||
gui.init();
|
||||
|
||||
// at this point it's mostly ready but I'd need to render it to a window real quick
|
||||
sf::RenderWindow window;
|
||||
window.setSize({SCREEN_WIDTH, SCREEN_HEIGHT});
|
||||
gui.render(window);
|
||||
window.display();
|
||||
}
|
52
tests/lel.cpp
Normal file
52
tests/lel.cpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
#include "lel.hpp"
|
||||
#include <catch2/catch_test_macros.hpp>
|
||||
#include <fmt/core.h>
|
||||
#include <string>
|
||||
|
||||
TEST_CASE("test basic ops", "[lel]") {
|
||||
lel::Parser parser(0, 0, 500, 500);
|
||||
|
||||
bool good = parser.parse(
|
||||
"[ label_1 | label3 | test1]"
|
||||
"[ *(300,300)text1 | %(150)people | ^test2]"
|
||||
"[ >label2 | _ | .test3]"
|
||||
"[ =message | buttons | test4]");
|
||||
|
||||
REQUIRE(good);
|
||||
|
||||
for(size_t rowcount = 0; rowcount < parser.grid.size(); rowcount++) {
|
||||
auto& row = parser.grid[rowcount];
|
||||
|
||||
for(size_t colcount = 0; colcount < row.size(); colcount++) {
|
||||
auto &name = row[colcount];
|
||||
if(name == "_") {
|
||||
REQUIRE(!parser.cells.contains(name));
|
||||
} else {
|
||||
auto &cell = parser.cells.at(name);
|
||||
REQUIRE(cell.row == int(rowcount));
|
||||
REQUIRE(cell.col == int(colcount));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
REQUIRE(parser.cells.size() == 11);
|
||||
REQUIRE(parser.cells.at("label2").right == true);
|
||||
REQUIRE(parser.cells.at("text1").expand == true);
|
||||
REQUIRE(parser.cells.at("text1").w == 300);
|
||||
REQUIRE(parser.cells.at("text1").h == 300);
|
||||
REQUIRE(parser.cells.at("people").expand == false);
|
||||
REQUIRE(parser.cells.at("message").expand == false);
|
||||
REQUIRE(parser.cells.at("message").center == true);
|
||||
|
||||
for(auto& [name, cell] : parser.cells) {
|
||||
REQUIRE(cell.w > 0);
|
||||
REQUIRE(cell.h > 0);
|
||||
}
|
||||
|
||||
auto hit = parser.hit(10, 10);
|
||||
REQUIRE(*hit == "label_1");
|
||||
|
||||
auto nohit = parser.hit(1000, 1000);
|
||||
REQUIRE(!nohit);
|
||||
REQUIRE(nohit == std::nullopt);
|
||||
}
|
11
wraps/catch2.wrap
Normal file
11
wraps/catch2.wrap
Normal file
|
@ -0,0 +1,11 @@
|
|||
[wrap-file]
|
||||
directory = Catch2-3.7.1
|
||||
source_url = https://github.com/catchorg/Catch2/archive/v3.7.1.tar.gz
|
||||
source_filename = Catch2-3.7.1.tar.gz
|
||||
source_hash = c991b247a1a0d7bb9c39aa35faf0fe9e19764213f28ffba3109388e62ee0269c
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/catch2_3.7.1-1/Catch2-3.7.1.tar.gz
|
||||
wrapdb_version = 3.7.1-1
|
||||
|
||||
[provide]
|
||||
catch2 = catch2_dep
|
||||
catch2-with-main = catch2_with_main_dep
|
13
wraps/flac.wrap
Normal file
13
wraps/flac.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = flac-1.4.3
|
||||
source_url = https://github.com/xiph/flac/releases/download/1.4.3/flac-1.4.3.tar.xz
|
||||
source_filename = flac-1.4.3.tar.xz
|
||||
source_hash = 6c58e69cd22348f441b861092b825e591d0b822e106de6eb0ee4d05d27205b70
|
||||
patch_filename = flac_1.4.3-2_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/flac_1.4.3-2/get_patch
|
||||
patch_hash = 3eace1bd0769d3e0d4ff099960160766a5185d391c8f583293b087a1f96c2a9c
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/flac_1.4.3-2/flac-1.4.3.tar.xz
|
||||
wrapdb_version = 1.4.3-2
|
||||
|
||||
[provide]
|
||||
flac = flac_dep
|
13
wraps/fmt.wrap
Normal file
13
wraps/fmt.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = fmt-11.0.2
|
||||
source_url = https://github.com/fmtlib/fmt/archive/11.0.2.tar.gz
|
||||
source_filename = fmt-11.0.2.tar.gz
|
||||
source_hash = 6cb1e6d37bdcb756dbbe59be438790db409cdb4868c66e888d5df9f13f7c027f
|
||||
patch_filename = fmt_11.0.2-1_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/fmt_11.0.2-1/get_patch
|
||||
patch_hash = 90c9e3b8e8f29713d40ca949f6f93ad115d78d7fb921064112bc6179e6427c5e
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/fmt_11.0.2-1/fmt-11.0.2.tar.gz
|
||||
wrapdb_version = 11.0.2-1
|
||||
|
||||
[provide]
|
||||
fmt = fmt_dep
|
11
wraps/freetype2.wrap
Normal file
11
wraps/freetype2.wrap
Normal file
|
@ -0,0 +1,11 @@
|
|||
[wrap-file]
|
||||
directory = freetype-2.13.3
|
||||
source_url = https://download.savannah.gnu.org/releases/freetype/freetype-2.13.3.tar.xz
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/freetype2_2.13.3-1/freetype-2.13.3.tar.xz
|
||||
source_filename = freetype-2.13.3.tar.xz
|
||||
source_hash = 0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289
|
||||
wrapdb_version = 2.13.3-1
|
||||
|
||||
[provide]
|
||||
freetype2 = freetype_dep
|
||||
freetype = freetype_dep
|
13
wraps/libpng.wrap
Normal file
13
wraps/libpng.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = libpng-1.6.44
|
||||
source_url = https://github.com/glennrp/libpng/archive/v1.6.44.tar.gz
|
||||
source_filename = libpng-1.6.44.tar.gz
|
||||
source_hash = 0ef5b633d0c65f780c4fced27ff832998e71478c13b45dfb6e94f23a82f64f7c
|
||||
patch_filename = libpng_1.6.44-1_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/libpng_1.6.44-1/get_patch
|
||||
patch_hash = 394b07614c45fbd1beac8b660386216a490fe12f841a1a445799b676c9c892fb
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/libpng_1.6.44-1/libpng-1.6.44.tar.gz
|
||||
wrapdb_version = 1.6.44-1
|
||||
|
||||
[provide]
|
||||
libpng = libpng_dep
|
11
wraps/nlohmann_json.wrap
Normal file
11
wraps/nlohmann_json.wrap
Normal file
|
@ -0,0 +1,11 @@
|
|||
[wrap-file]
|
||||
directory = nlohmann_json-3.11.3
|
||||
lead_directory_missing = true
|
||||
source_url = https://github.com/nlohmann/json/releases/download/v3.11.3/include.zip
|
||||
source_filename = nlohmann_json-3.11.3.zip
|
||||
source_hash = a22461d13119ac5c78f205d3df1db13403e58ce1bb1794edc9313677313f4a9d
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/nlohmann_json_3.11.3-1/nlohmann_json-3.11.3.zip
|
||||
wrapdb_version = 3.11.3-1
|
||||
|
||||
[provide]
|
||||
nlohmann_json = nlohmann_json_dep
|
13
wraps/ogg.wrap
Normal file
13
wraps/ogg.wrap
Normal file
|
@ -0,0 +1,13 @@
|
|||
[wrap-file]
|
||||
directory = libogg-1.3.5
|
||||
source_url = https://downloads.xiph.org/releases/ogg/libogg-1.3.5.tar.xz
|
||||
source_filename = libogg-1.3.5.tar.xz
|
||||
source_hash = c4d91be36fc8e54deae7575241e03f4211eb102afb3fc0775fbbc1b740016705
|
||||
patch_filename = ogg_1.3.5-6_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/ogg_1.3.5-6/get_patch
|
||||
patch_hash = 8be6dcd5f93bbf9c0b9c8ec1fa29810226a60f846383074ca05b313a248e78b2
|
||||
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/ogg_1.3.5-6/libogg-1.3.5.tar.xz
|
||||
wrapdb_version = 1.3.5-6
|
||||
|
||||
[provide]
|
||||
ogg = libogg_dep
|
14
wraps/sfml.wrap
Normal file
14
wraps/sfml.wrap
Normal file
|
@ -0,0 +1,14 @@
|
|||
[wrap-git]
|
||||
directory=SFML-3.0.0
|
||||
url=https://github.com/SFML/SFML.git
|
||||
revision=3.0.0
|
||||
depth=1
|
||||
method=cmake
|
||||
|
||||
[provide]
|
||||
sfml_audio = sfml_audio_dep
|
||||
sfml_graphics = sfml_graphics_dep
|
||||
sfml_main = sfml_main_dep
|
||||
sfml_network = sfml_network_dep
|
||||
sfml_system = sfml_system_dep
|
||||
sfml_window = sfml_window_dep
|
7
wraps/tracy.wrap
Normal file
7
wraps/tracy.wrap
Normal file
|
@ -0,0 +1,7 @@
|
|||
[wrap-git]
|
||||
url=https://github.com/wolfpld/tracy.git
|
||||
revision=v0.11.1
|
||||
depth=1
|
||||
|
||||
[provide]
|
||||
tracy = tracy_dep
|
14
wraps/vorbis.wrap
Normal file
14
wraps/vorbis.wrap
Normal file
|
@ -0,0 +1,14 @@
|
|||
[wrap-file]
|
||||
directory = libvorbis-1.3.7
|
||||
source_url = https://downloads.xiph.org/releases/vorbis/libvorbis-1.3.7.tar.xz
|
||||
source_filename = libvorbis-1.3.7.tar.xz
|
||||
source_hash = b33cc4934322bcbf6efcbacf49e3ca01aadbea4114ec9589d1b1e9d20f72954b
|
||||
patch_filename = vorbis_1.3.7-4_patch.zip
|
||||
patch_url = https://wrapdb.mesonbuild.com/v2/vorbis_1.3.7-4/get_patch
|
||||
patch_hash = 979e22b24b16c927040700dfd8319cd6ba29bf52a14dbc66b1cb4ea60504f14a
|
||||
wrapdb_version = 1.3.7-4
|
||||
|
||||
[provide]
|
||||
vorbis = vorbis_dep
|
||||
vorbisfile = vorbisfile_dep
|
||||
vorbisenc = vorbisenc_dep
|
Loading…
Add table
Add a link
Reference in a new issue