Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file.
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19 changed files with 38 additions and 36 deletions
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#include <catch2/catch_test_macros.hpp>
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#include <fmt/core.h>
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#include <string>
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#include "sfml/shaders.hpp"
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#include "sfmlbackend/shaders.hpp"
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using namespace fmt;
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#include <catch2/catch_test_macros.hpp>
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#include <fmt/core.h>
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#include <string>
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#include "sfml/sound.hpp"
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#include "sfmlbackend/sound.hpp"
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using namespace fmt;
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#include <catch2/catch_test_macros.hpp>
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#include <fmt/core.h>
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#include <string>
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#include "sfml/textures.hpp"
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#include "sfmlbackend/textures.hpp"
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using namespace fmt;
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