Latest chapter from vkguide but doesn't work yet.
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10 changed files with 321 additions and 7 deletions
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vk_pipelines.h
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vk_pipelines.h
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#pragma once
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#include "vk_types.h"
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namespace vkutil {
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bool load_shader_module(const char* filePath,
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VkDevice device,
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VkShaderModule* outShaderModule);
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}
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