Better handling of the glb.gz files.

This commit is contained in:
Zed A. Shaw 2025-12-15 11:08:46 -05:00
parent 0e6d452580
commit 85d792e257
2 changed files with 2 additions and 1 deletions

View file

@ -27,7 +27,7 @@ shaders:
dot -Tpng $< -o $@ dot -Tpng $< -o $@
%.glb: %.glb.gz %.glb: %.glb.gz
gunzip $< gunzip -k $<
build: basicmesh.glb build: basicmesh.glb
meson compile -j 10 -C $(ROOT_DIR)/builddir meson compile -j 10 -C $(ROOT_DIR)/builddir
@ -56,6 +56,7 @@ debug_run: build
clean: clean:
meson compile --clean -C builddir meson compile --clean -C builddir
rm -f basicmesh.glb
debug_test: build debug_test: build
gdb --nx -x .gdbinit --ex run --ex bt --ex q --args builddir/runtests -e "[pathing]" gdb --nx -x .gdbinit --ex run --ex bt --ex q --args builddir/runtests -e "[pathing]"

Binary file not shown.