Updated to the next chapter of vkguide https://vkguide.dev/docs/new_chapter_2/vulkan_shader_drawing/
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vk_types.h
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vk_types.h
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@ -29,3 +29,13 @@
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std::println("Detected Vulkan error: {}", int(err));\
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}\
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} while (0)
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struct AllocatedImage {
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VkImage image;
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VkImageView imageView;
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VmaAllocation allocation;
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VkExtent3D imageExtent;
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VkFormat imageFormat;
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};
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