learn-opengl/17-refactor-bug-fix/src
2026-08-27 15:00:48 -04:00
..
glad Setup for day 17. 2026-08-27 11:59:34 -04:00
KHR Setup for day 17. 2026-08-27 11:59:34 -04:00
camera.cpp The lighting is done better where I set it up once in the shader and then only change the camera spotlight when the camera moves. 2026-08-27 15:00:48 -04:00
camera.hpp The lighting is done better where I set it up once in the shader and then only change the camera spotlight when the camera moves. 2026-08-27 15:00:48 -04:00
components.hpp Setup for day 17. 2026-08-27 11:59:34 -04:00
dbc.cpp Setup for day 17. 2026-08-27 11:59:34 -04:00
dbc.hpp Setup for day 17. 2026-08-27 11:59:34 -04:00
json.hpp Setup for day 17. 2026-08-27 11:59:34 -04:00
main.cpp Quick little way to spawn in some popcorns. Hit M. 2026-08-27 14:41:36 -04:00
mesh.cpp Fixed the textures problem but it's still not amazing. 2026-08-27 14:29:52 -04:00
mesh.hpp Fixed the textures problem but it's still not amazing. 2026-08-27 14:29:52 -04:00
model.cpp Fixed the textures problem but it's still not amazing. 2026-08-27 14:29:52 -04:00
model.hpp Fixed the textures problem but it's still not amazing. 2026-08-27 14:29:52 -04:00
scene.cpp The lighting is done better where I set it up once in the shader and then only change the camera spotlight when the camera moves. 2026-08-27 15:00:48 -04:00
scene.hpp The lighting is done better where I set it up once in the shader and then only change the camera spotlight when the camera moves. 2026-08-27 15:00:48 -04:00
shader.cpp The lighting is done better where I set it up once in the shader and then only change the camera spotlight when the camera moves. 2026-08-27 15:00:48 -04:00
shader.hpp Setup for day 17. 2026-08-27 11:59:34 -04:00
stb_image.cpp Setup for day 17. 2026-08-27 11:59:34 -04:00
stb_image.h Setup for day 17. 2026-08-27 11:59:34 -04:00
utils.cpp Setup for day 17. 2026-08-27 11:59:34 -04:00
utils.hpp Setup for day 17. 2026-08-27 11:59:34 -04:00