learn-opengl/33-shadow-mapping
2026-09-20 12:38:23 -04:00
..
assets Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
resources/textures Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
scripts Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
shaders Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map. 2026-09-19 15:09:46 -04:00
src It was one line again. 2026-09-20 12:38:23 -04:00
tests Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map. 2026-09-19 15:09:46 -04:00
wraps Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
.gitignore Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
.vimrc_proj Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
config.json It was one line again. 2026-09-20 12:38:23 -04:00
LICENSE Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
Makefile Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00
meson.build Have the original lighting system back and a little lightbulb model to show where the light is. 2026-09-13 16:06:18 -04:00