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assets
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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resources/textures
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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scripts
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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shaders
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Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map.
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2026-09-19 15:09:46 -04:00 |
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src
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Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map.
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2026-09-19 15:09:46 -04:00 |
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tests
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Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map.
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2026-09-19 15:09:46 -04:00 |
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wraps
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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.gitignore
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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.vimrc_proj
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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config.json
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Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map.
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2026-09-19 15:09:46 -04:00 |
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LICENSE
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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Makefile
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |
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meson.build
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Have the original lighting system back and a little lightbulb model to show where the light is.
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2026-09-13 16:06:18 -04:00 |