13 lines
216 B
C++
13 lines
216 B
C++
#pragma once
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#include <box2d/box2d.h>
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#define BODY_COUNT 1
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struct BoxTest {
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b2Body *walls[4];
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b2Body *bodies[BODY_COUNT];
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};
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struct BoxTest Box2d_setup(b2World &world);
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void Box2d_step_world(b2World& world);
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