learn-opengl/30-anti-aliasing
2026-09-11 14:33:20 -04:00
..
assets Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
resources/textures Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
scripts Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
shaders Now have anti-aliasing with framebuffers and can do post processing on it. Look at shaders/30-screen-bw.frag.glsl to see. 2026-09-11 14:33:20 -04:00
src Now have anti-aliasing with framebuffers and can do post processing on it. Look at shaders/30-screen-bw.frag.glsl to see. 2026-09-11 14:33:20 -04:00
tests Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
wraps Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
.gitignore Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
.vimrc_proj Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
config.json Now have anti-aliasing with framebuffers and can do post processing on it. Look at shaders/30-screen-bw.frag.glsl to see. 2026-09-11 14:33:20 -04:00
LICENSE Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
Makefile Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00
meson.build Day 30, starting with anti-aliasing, removed all the instancing stuff. 2026-09-10 15:52:27 -04:00