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glad
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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KHR
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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camera.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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camera.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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components.hpp
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Can load the backpack model and if you hit R it will be made of glass.
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2026-09-05 13:26:30 -04:00 |
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dbc.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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dbc.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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framebuffer.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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framebuffer.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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json.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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main.cpp
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Can load the backpack model and if you hit R it will be made of glass.
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2026-09-05 13:26:30 -04:00 |
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mesh.cpp
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Created a testing skybox and got the reflection and refraction working.
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2026-09-04 15:17:42 -04:00 |
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mesh.hpp
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Created a testing skybox and got the reflection and refraction working.
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2026-09-04 15:17:42 -04:00 |
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model.cpp
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Created a testing skybox and got the reflection and refraction working.
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2026-09-04 15:17:42 -04:00 |
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model.hpp
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Created a testing skybox and got the reflection and refraction working.
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2026-09-04 15:17:42 -04:00 |
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scene.cpp
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Can load the backpack model and if you hit R it will be made of glass.
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2026-09-05 13:26:30 -04:00 |
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scene.hpp
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Can load the backpack model and if you hit R it will be made of glass.
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2026-09-05 13:26:30 -04:00 |
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screen.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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screen.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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shader.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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shader.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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skybox.hpp
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Have a working skybox now.
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2026-09-03 16:57:51 -04:00 |
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stb_image.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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stb_image.h
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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utils.cpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |
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utils.hpp
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Moving on to cubemaps.
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2026-09-03 14:51:53 -04:00 |