learn-opengl/18-depth-testing/assets
2026-08-30 13:17:35 -04:00
..
container2.png Setup for day 18. 2026-08-28 11:53:01 -04:00
crate.bbmodel Setup for day 18. 2026-08-28 11:53:01 -04:00
crate.glb Setup for day 18. 2026-08-28 11:53:01 -04:00
crate.mtl Setup for day 18. 2026-08-28 11:53:01 -04:00
crate.obj Setup for day 18. 2026-08-28 11:53:01 -04:00
marble.jpg Have a basic outlining thing with stencils but required a bit of hacking to make it work in Scene::render. 2026-08-28 15:48:28 -04:00
marble_cube.bbmodel Have a basic outlining thing with stencils but required a bit of hacking to make it work in Scene::render. 2026-08-28 15:48:28 -04:00
marble_cube.glb Have a basic outlining thing with stencils but required a bit of hacking to make it work in Scene::render. 2026-08-28 15:48:28 -04:00
metal.png Have a basic outlining thing with stencils but required a bit of hacking to make it work in Scene::render. 2026-08-28 15:48:28 -04:00
metal_floor.bbmodel Implement the red windows. 2026-08-30 13:17:35 -04:00
metal_floor.glb Have a basic outlining thing with stencils but required a bit of hacking to make it work in Scene::render. 2026-08-28 15:48:28 -04:00
popcorn_model_a.glb Setup for day 18. 2026-08-28 11:53:01 -04:00