{ "material_test": { "ambient": [0.1, 0.1, 0.1], "shininess": 32.0, "diffuseMap": 0, "specularMap": 0 }, "lighting_test": { "directional": [ { "position": [0, 0, 0.0], "direction":[-0.2, -1.0, -0.3], "ambient":[0.2, 0.2, 0.2], "diffuse":[0.8, 0.8, 0.8], "specular":[1.0, 1.0, 1.0], "constant": 0.0, "linear": 0.0, "quadratic": 0.0, "cut_off": 0.0, "outer_cut_off": 0.0 } ], "positioned": [ { "position": [1.2, 1.0, 2.0], "direction":[-0.2, -1.0, -0.3], "ambient":[0.2, 0.2, 0.2], "diffuse":[0.8, 0.8, 0.8], "specular":[1.0, 1.0, 1.0], "constant": 1.0, "linear": 0.09, "quadratic": 0.032, "cut_off": 12.5, "outer_cut_off": 17.5 } ], "spot": [ ], "camera": { "position":[2.2, 1.0, 2.0], "direction":[0.0, 0.0, -1.0], "ambient":[0.2, 0.2, 0.2], "diffuse":[0.8, 0.8, 0.8], "specular":[1.0, 1.0, 1.0], "constant": 1.0, "linear": 0.09, "quadratic": 0.032, "cut_off": 12.5, "outer_cut_off": 17.5 } }, "camera_test": { "position": [0.0, 0.0, 3.0], "front": [0.0, 0.0, -1.0], "up": [0.0, 1.0, 0.0], "direction": [0.0, 0.0, 0.0], "movement_speed": 20.0 }, "model_test": { "directory": "assets", "model_path": "create.obj" }, "thing_test": { "model": "crate", "position": [0.0, 0.0, 0.0], "material": "crate" }, "shader_test": { "vertex_path": "shaders/16-vert.glsl", "frag_path": "shaders/16-frag.glsl" } }