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Zed A. Shaw
482ec07fb3
Shadows working but look dumb. The issue so far was that framebuffer.cpp interferes with the framebuffer used to create the shadow map.
2026-09-19 15:09:46 -04:00
Zed A. Shaw
22c2b78fca
Have the first geom shader working that will explode the box.
2026-09-06 13:17:04 -04:00
Zed A. Shaw
c4c808f3c5
Didn't really do anything with advanced data/glsl so let's do geometry shaders.
2026-09-05 15:27:17 -04:00