Zed A. Shaw
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6ffc6cb4ca
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Messing around with when to do glGen, solving a memory leak because of that, and rewriting Scene::spawn to use the instancing stuff.
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2026-09-10 15:22:21 -04:00 |
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Zed A. Shaw
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a199d41890
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Have 100 cubes flying around in a circle with refraction.
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2026-09-09 13:36:53 -04:00 |
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Zed A. Shaw
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1107c86036
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Found it! You have to bind the VAO before attaching it to the VBO. I told you it was one line of code.
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2026-09-09 13:06:29 -04:00 |
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Zed A. Shaw
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753df69b4c
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Quick commit of a broken setup that doesn't work.
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2026-09-09 12:19:09 -04:00 |
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