From eee5b8e22d9aeae248fc8003f38ff489a22302fb Mon Sep 17 00:00:00 2001 From: "Zed A. Shaw" Date: Tue, 25 Aug 2026 15:01:03 -0400 Subject: [PATCH] A little more clean up before figuring out how a scene should work. --- 14-refactor/src/scene.cpp | 1 - 14-refactor/src/scene.hpp | 1 - 2 files changed, 2 deletions(-) diff --git a/14-refactor/src/scene.cpp b/14-refactor/src/scene.cpp index ee07e9d..afbfb7e 100644 --- a/14-refactor/src/scene.cpp +++ b/14-refactor/src/scene.cpp @@ -66,7 +66,6 @@ void Scene::render(GLFWwindow* window) { glfwPollEvents(); } - void Scene::cleanup() { shader.cleanup(); } diff --git a/14-refactor/src/scene.hpp b/14-refactor/src/scene.hpp index f785df8..c92b954 100644 --- a/14-refactor/src/scene.hpp +++ b/14-refactor/src/scene.hpp @@ -84,7 +84,6 @@ struct Scene { {-1.3f, 1.0f, -1.5f} }; - glm::vec3 cubePos{2.0f, 0.0f, 0.0f}; Camera camera{ .pos={2.2f, 1.0f, 2.0f}, .movementSpeed=2.0f