First edit for framebuffers but it's slapped together and doesn't work yet.
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8 changed files with 113 additions and 11 deletions
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@ -72,7 +72,7 @@
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"material": "default"
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},
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"shader_test": {
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"vertex_path": "shaders/16-vert.glsl",
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"frag_path": "shaders/16-frag.glsl"
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"vertex_path": "shaders/19-vert.glsl",
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"frag_path": "shaders/19-frag.glsl"
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}
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}
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