First edit for framebuffers but it's slapped together and doesn't work yet.

This commit is contained in:
Zed A. Shaw 2026-08-31 11:45:26 -04:00
parent c32e7bd00d
commit ea80851450
8 changed files with 113 additions and 11 deletions

View file

@ -102,7 +102,7 @@ namespace components {
struct Scene {
components::Shader shader;
components::Shader light_shader;
components::Shader screen_shader;
std::unordered_map<std::string, Material> materials;
std::unordered_map<std::string, Model> models;
std::vector<Thing> things;
@ -110,5 +110,5 @@ namespace components {
Lighting light;
};
ENROLL_COMPONENT(Scene, shader, light_shader, materials, models, things, camera, light);
ENROLL_COMPONENT(Scene, shader, screen_shader, materials, models, things, camera, light);
}