Have a basic outlining thing with stencils but required a bit of hacking to make it work in Scene::render.

This commit is contained in:
Zed A. Shaw 2026-08-28 15:48:28 -04:00
parent 993f148710
commit dc973009fd
13 changed files with 101 additions and 43 deletions

View file

@ -0,0 +1,6 @@
#version 330 core
out vec4 FragColor;
void main() {
FragColor = vec4(1.0, 0.0, 0.0, 1.0);
}