Fixed the textures problem but it's still not amazing.

This commit is contained in:
Zed A. Shaw 2026-08-27 14:29:52 -04:00
parent 2ce7375233
commit d03afb31e1
8 changed files with 11 additions and 25 deletions

View file

@ -56,8 +56,7 @@ struct Scene {
}
}
void updateDelta();
void configure();
void update();
void draw_model(Model& scene_model, Material& material, glm::mat4& projection, glm::mat4& view, glm::vec3& position);
void render(GLFWwindow* window);
void cleanup();