Can now load a glb model with textures embedded in the model. Further cleanup coming.

This commit is contained in:
Zed A. Shaw 2026-08-24 16:29:06 -04:00
parent 5b5e8a9fb0
commit c6a7c42a4e
12 changed files with 323 additions and 194 deletions

View file

@ -0,0 +1,9 @@
#version 330 core
out vec4 FragColor;
uniform vec3 diffuse;
void main()
{
FragColor = vec4(diffuse, 1.0); // set all 4 vector values to 1.0
}