Didn't really do anything with advanced data/glsl so let's do geometry shaders.

This commit is contained in:
Zed A. Shaw 2026-09-05 15:27:17 -04:00
parent 9582ec8611
commit c4c808f3c5
119 changed files with 0 additions and 0 deletions

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[wrap-git]
directory=assimp-5.4.3
url=https://github.com/assimp/assimp.git
revision=v5.4.3
depth=1
method=cmake
[provide]
assimp = assimp_dep