Didn't really do anything with advanced data/glsl so let's do geometry shaders.

This commit is contained in:
Zed A. Shaw 2026-09-05 15:27:17 -04:00
parent 9582ec8611
commit c4c808f3c5
119 changed files with 0 additions and 0 deletions

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[wrap-file]
directory = nlohmann_json-3.11.3
lead_directory_missing = true
source_url = https://github.com/nlohmann/json/releases/download/v3.11.3/include.zip
source_filename = nlohmann_json-3.11.3.zip
source_hash = a22461d13119ac5c78f205d3df1db13403e58ce1bb1794edc9313677313f4a9d
source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/nlohmann_json_3.11.3-1/nlohmann_json-3.11.3.zip
wrapdb_version = 3.11.3-1
[provide]
nlohmann_json = nlohmann_json_dep