Have the original lighting system back and a little lightbulb model to show where the light is.
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143 changed files with 16360 additions and 9 deletions
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33-shadow-mapping/shaders/33-shadows.vert.glsl
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33-shadow-mapping/shaders/33-shadows.vert.glsl
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#version 330 core
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layout (location = 0) in vec3 aPos;
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layout (location = 1) in vec3 aNormal;
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layout (location = 2) in vec2 aTexCoords;
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