Day 30, starting with anti-aliasing, removed all the instancing stuff.

This commit is contained in:
Zed A. Shaw 2026-09-10 15:52:27 -04:00
parent 6ffc6cb4ca
commit 9ce217e0e2
129 changed files with 16052 additions and 0 deletions

View file

@ -0,0 +1,14 @@
#version 330 core
layout (location = 0) in vec3 aPos;
out vec3 TexCoords;
uniform mat4 projection;
uniform mat4 view;
void main()
{
TexCoords = aPos;
vec4 pos = projection * view * vec4(aPos, 1.0);
gl_Position = pos.xyww;
}