Have a working skybox now.

This commit is contained in:
Zed A. Shaw 2026-09-03 16:57:51 -04:00
parent 87c513b9f0
commit 4ee5058e82
13 changed files with 158 additions and 2 deletions

View file

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#version 330 core
out vec4 FragColor;
in vec3 TexCoords;
uniform samplerCube skybox;
void main()
{
FragColor = texture(skybox, TexCoords);
}

View file

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#version 330 core
layout (location = 0) in vec3 aPos;
out vec3 TexCoords;
uniform mat4 projection;
uniform mat4 view;
void main()
{
TexCoords = aPos;
vec4 pos = projection * view * vec4(aPos, 1.0);
gl_Position = pos.xyww;
}