Final day of opengl. Animations mostly work but there's either a problem with the model or the way it's loaded from assimp.

This commit is contained in:
Zed A. Shaw 2026-10-19 19:02:02 -04:00
parent a629e16fe2
commit 3363921b6b
167 changed files with 17566 additions and 2 deletions

View file

@ -0,0 +1,6 @@
#version 330 core
out vec4 FragColor;
void main() {
FragColor = vec4(1.0, 0.0, 0.0, 1.0);
}