Final day of opengl. Animations mostly work but there's either a problem with the model or the way it's loaded from assimp.
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53-final-cleanup/scripts/reset_build.sh
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53-final-cleanup/scripts/reset_build.sh
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#!/usr/bin/env bash
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mv -f ./subprojects/packagecache .
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rm -rf subprojects builddir
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mkdir subprojects
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mv -f packagecache ./subprojects/ && true
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mkdir builddir
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cp wraps/*.wrap subprojects/
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# on OSX you can't do this with static
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meson setup --default-library=static --prefer-static builddir
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