Final day of opengl. Animations mostly work but there's either a problem with the model or the way it's loaded from assimp.
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53-final-cleanup/scripts/reset_build.ps1
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53-final-cleanup/scripts/reset_build.ps1
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mv .\subprojects\packagecache .
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rm -recurse -force .\subprojects\,.\builddir\
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mkdir subprojects
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mv .\packagecache .\subprojects\
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mkdir builddir
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cp wraps\*.wrap subprojects\
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meson setup --default-library=static --prefer-static builddir
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