Have the first geom shader working that will explode the box.
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13 changed files with 153 additions and 20 deletions
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@ -1,20 +1,24 @@
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{
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"scene": {
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"shader": {
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"vertex_path": "shaders/21-framebuffers.vert.glsl",
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"frag_path": "shaders/21-framebuffers.frag.glsl"
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"vertex_path": "shaders/26-framebuffers.vert.glsl",
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"frag_path": "shaders/26-framebuffers.frag.glsl",
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"geometry_path": "shaders/26-geometry.glsl"
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},
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"reflect_shader": {
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"vertex_path": "shaders/24-vert.glsl",
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"frag_path": "shaders/24-frag.glsl"
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"frag_path": "shaders/24-frag.glsl",
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"geometry_path": ""
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},
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"screen_shader": {
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"vertex_path": "shaders/21-screen.vert.glsl",
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"frag_path": "shaders/21-screen.frag.glsl"
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"frag_path": "shaders/21-screen.frag.glsl",
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"geometry_path": ""
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},
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"skybox_shader": {
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"vertex_path": "shaders/24-skybox.vert.glsl",
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"frag_path": "shaders/24-skybox.frag.glsl"
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"frag_path": "shaders/24-skybox.frag.glsl",
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"geometry_path": ""
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},
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"skybox_faces": [
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"../assets/skybox/sky/right.jpg",
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