Have the first geom shader working that will explode the box.

This commit is contained in:
Zed A. Shaw 2026-09-06 13:17:04 -04:00
parent c4c808f3c5
commit 22c2b78fca
13 changed files with 153 additions and 20 deletions

View file

@ -1,20 +1,24 @@
{
"scene": {
"shader": {
"vertex_path": "shaders/21-framebuffers.vert.glsl",
"frag_path": "shaders/21-framebuffers.frag.glsl"
"vertex_path": "shaders/26-framebuffers.vert.glsl",
"frag_path": "shaders/26-framebuffers.frag.glsl",
"geometry_path": "shaders/26-geometry.glsl"
},
"reflect_shader": {
"vertex_path": "shaders/24-vert.glsl",
"frag_path": "shaders/24-frag.glsl"
"frag_path": "shaders/24-frag.glsl",
"geometry_path": ""
},
"screen_shader": {
"vertex_path": "shaders/21-screen.vert.glsl",
"frag_path": "shaders/21-screen.frag.glsl"
"frag_path": "shaders/21-screen.frag.glsl",
"geometry_path": ""
},
"skybox_shader": {
"vertex_path": "shaders/24-skybox.vert.glsl",
"frag_path": "shaders/24-skybox.frag.glsl"
"frag_path": "shaders/24-skybox.frag.glsl",
"geometry_path": ""
},
"skybox_faces": [
"../assets/skybox/sky/right.jpg",