Basic alpha blending works but I have no z ordering yet.

This commit is contained in:
Zed A. Shaw 2026-08-29 16:08:33 -04:00
parent 128f522089
commit 11b7f4a3ed
14 changed files with 272 additions and 30 deletions

View file

@ -62,11 +62,12 @@
"directory": "assets",
"model_path": "create.obj"
},
"thing_test": {
"model": "crate",
"position": [0.0, 0.0, 0.0],
"material": "crate"
},
"thing_test":
{"model": "grass", "position": [2.5, 0.0, 0.0],
"rotation": {"angle": 90.0, "axes": [0.0,1.0,0.0,0.0]},
"scale": 1.0,
"material": "default"
},
"shader_test": {
"vertex_path": "shaders/16-vert.glsl",
"frag_path": "shaders/16-frag.glsl"