First commit of the basic game ready to work on.
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49
Makefile
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49
Makefile
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@ -0,0 +1,49 @@
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all: build
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reset:
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ifeq '$(OS)' 'Windows_NT'
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powershell -executionpolicy bypass .\scripts\reset_build.ps1
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else
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sh -x ./scripts/reset_build.sh
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endif
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build:
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meson compile -j 10 -C builddir
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release_build:
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meson --wipe builddir -Db_ndebug=true --buildtype release
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meson compile -j 10 -C builddir
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debug_build:
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meson setup --wipe builddir -Db_ndebug=true --buildtype debugoptimized
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meson compile -j 10 -C builddir
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tracy_build:
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meson setup --wipe builddir --buildtype debugoptimized -Dtracy_enable=true -Dtracy:on_demand=true
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meson compile -j 10 -C builddir
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run: build
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ifeq '$(OS)' 'Windows_NT'
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powershell "cp ./builddir/clicker.exe ."
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./clicker
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else
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./builddir/clicker
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endif
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debug: build
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gdb --nx -x .gdbinit --ex run --args builddir/clicker
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debug_run: build
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gdb --nx -x .gdbinit --batch --ex run --ex bt --ex q --args builddir/clicker
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clean:
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meson compile --clean -C builddir
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debug_test: build
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gdb --nx -x .gdbinit --ex run --args builddir/runtests -e
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win_installer:
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powershell 'start "C:\Program Files (x86)\solicus\InstallForge\bin\ifbuilderenvx86.exe" scripts\win_installer.ifp'
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coverage_report:
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powershell 'scripts/coverage_report.ps1'
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